My name is Matt Sayer, and I'm an indie game developer based in Melbourne, Australia. I am a programmer first and foremost, with well over a decade's worth of experience in software development encompassing web applications, back-end automation scripts, front-end user interfaces, enterprise content management systems, and more.

I taught myself game development in my spare time while maintaining a full-time engineering position, leveraging my previous experience as a .NET developer to quickly familiarise myself with Unity. In addition to my strong programming skills, I have experience across a range of game discliplines, including animation, 3D modeling, shaders, VFX, and UI design.